On Sunday morning, I was part of a tiny panel (there were two of us) on Writing for Videogames at SwanCon. We had a modest attendance, which was to be expected considering that Saturday night is the Ball! Anyway, in preparation, I looked over my Powerpoint presentation for my guest lectures on Narrative Structure in Games. It’s been so long since I’ve looked at it that when I did, I actually learned something from my own notes. I don’t necessarily agree with what I wrote, as it was three years ago, and I’ve changed and learned since then.
But I’m going to take some of the concepts and turn them into (hopefully) useful posts.
Oh, and the panel went pretty well, I thought. Most people seemed to enjoy it, or at least were engaged.