Ellen Jurik

Game Director, Designer, Writer, and Producer

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Production

Since my first game project, Dust, in 2007, I have worked on a variety of game projects for PC, web, Android, iOS, PS4, XBox One, and Nintendo Switch.

The projects shown here represent not only my professional paid experience, but also game jams, unreleased projects, and personal experiments.

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GameJam Games
Released Games
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Game Direction
Game Design
Game Writing
Narrative Design

Scholastic Virtual Book Fairs

Home Base

Dactyl Hill Squad: Rescue Run

Siegecraft Commander

Siegecraft Commander

Horizon: The Game

Brainy Arkies

Scholastic: Shadow House

Illusionist’s Fate

Gunscape

Ice Age Adventures iOS

Ice Age Adventures

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